Various fixes to prevent the player falling or hanging through the floor, or getting stuck in the ‘falling’ animation.This should result in better fine aiming control. Removed some input delay and softened the edges of the deadzone for ‘aiming’ input. Sniper elite 5 e3 update#The full list of Sniper Elite 5 June update patch notes can be found below: General: Other bug fixes and gameplay improvements include an overhaul of the field report screens, fixing controller dead zones, and sorting out a large number of bugs within missions, some of which could impede progress. Karl can’t be overheard talking to himself either. Hosts can no longer kick invaders, nor can they be kicked for camping. For those being invaded, there is no longer bonus XP for the time spent in games while not being invaded, but players don’t have to worry about being invaded constantly either as time between invasions has been reduced. The good news is that these players can now move through Axis AI and not get blocked by those guarding doorways. Invaders are now slightly less powerful having swapped out some skills and been reduced to carrying one grenade and one landmine. Invasion mode has received several tweaks. The map also has more cover in the central park while other areas of the map have been opened up to increase the number of vantage points. Urban Ruins has now gotten a night version that can be played in Deathmatch, Team Deathmatch, and Squad Match modes. One of the major additions to the game is a free multiplayer map.
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