By necessity, the levels take on longer, more horizontally oriented shapes to accommodate the new system. Meat Boy or Bandage Girl constantly runs forward, and you simply control when they jump, slide, or punch. At the same time, it's a very different game. Following in the original Super Meat Boy's footsteps, Forever lays out levels sprinkled with bottomless pits and buzzsaws that require quick thinking and quicker reflexes to escape. The cutscenes are thus an entertaining reward for hard-earned progress. (You can play as either one from the very beginning.) The story has no material effect on your gameplay, but the short cartoon cutscenes find ways to grab your attention all the same with a webtoony out-of-left-field story chock-full of references to video game canon, adorable woodland creatures, cuddly animals, and the adorable little Nugget, who often proves too adorable for even her captor to ignore. In Forever, Nugget is kidnapped, so Meat Boy and Bandage Girl go after her. Meat Boy and Bandage Girl, whom he saved in the original, have settled down and had a baby, Nugget. Like in the real world, time has passed in the Meat Boy universe. The runner format is different, but it opens the door for new and interesting types of complex puzzles that spawn new, captivating varieties of spectacular yell-and-throw-your-controller platforming. Though the jumps may be challenging, Forever's incredibly precise controls give you all the tools you need to stick the landing. Super Meat Boy Forever will kick you in the teeth and expect you to stand back up, flash a bloody grin, and go after it again. And despite putting you on a treadmill, its levels demand incredible nuance and precision, which you'll hone through failure after failure after failure. It's a runner, so you have to time your jumps and don't have the liberty of setting yourself up perfectly before taking on a puzzle. Every aspect of Super Meat Boy Forever is frustrating in some way or another.
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